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- Maya format model and Mental Ray material (.ma)
- Blender format model and Cycles material (.blender)
- 3ds max studio format (.max)
- 3D Studio (.3ds)
- OBJ (.obj)
Real-world scale.
Clean topology with quad and tris polygons only.
The light rig/HDRI is not included with the file.
All objects properly named.
*** Horse_2C ***
Polygons: 2,480
Vertices: 2,475
Texture: 1024x1024 (PNG)
*** Horse_2D ***
Polygons: 2,495
Vertices: 2,514
Texture: color & bump 1024x1024 (PNG)
*** Horse_2I ***
Polygons: 1,402
Vertices: 1,398
Texture: 1024x1024 (JPG)
*** Horse_2K ***
Polygons: 1,458
Vertices: 1,454
Texture: 1024x1024 (JPG)