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Formats:
- Maya format model and Mental Ray material (.ma)
- Blender format model and Cycles material (.blender)
- 3D Studio (.3ds)
- OBJ (.obj)
Real-world scale.
Clean topology with quad and tris polygons only.
The light rig/HDRI is not included with the file.
All objects properly named.
***Horse_H***
Polygons: 1520
Vertices: 1524
***Horse_L***
Polygons: 1374
Vertices: 1376
***Horse_Q***
Polygons: 1510
Vertices: 1511
***Horse_R***
Polygons: 1522
Vertices: 1524