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- Maya format model and Mental Ray material (.ma)
- Blender format model and Cycles material (.blender)
- 3D Studio (.3ds)
- OBJ (.obj)
Real-world scale.
Clean topology with quad and tris polygons only.
The light rig/HDRI is not included with the file.
All objects properly named.
***Horse_P***
Polygons: 1340
Vertices: 1342
***Horse_Y***
Polygons: 1514
Vertices: 1518
***Horse_Z3***
Polygons: 1242
Vertices: 1234
***Horse_Z4***
Polygons: 1462
Vertices: 1454