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- Maya format model and Mental Ray material (.ma)
- Blender format model and Cycles material (.blender)
- 3D Studio (.3ds)
- OBJ (.obj)
Real-world scale.
Clean topology with quad and tris polygons only.
The light rig/HDRI is not included with the file.
All objects properly named.
***Horse_A***
Polygons: 1312
Vertices: 1314
***Horse_F***
Polygons: 1732
Vertices: 1735
***Horse_S***
Polygons: 1492
Vertices: 1494
***Horse_T***
Polygons: 1460
Vertices: 1462