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- Maya format model and Mental Ray material (.ma)
- Blender format model and Cycles material (.blender)
- 3D Studio (.3ds)
- OBJ (.obj)
Real-world scale.
Clean topology with quad and tris polygons only.
The light rig/HDRI is not included with the file.
All objects properly named.
***Horse_D***
Polygons: 1546
Vertices: 1547
***Horse_E***
Polygons: 1488
Vertices: 1490
***Horse_I***
Polygons: 1570
Vertices: 1573
***Horse_J***
Polygons: 1346
Vertices: 1348