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- Maya format model and Mental Ray material (.ma)
- Blender format model and Cycles material (.blender)
- 3D Studio (.3ds)
- OBJ (.obj)
Real-world scale.
Clean topology with quad and tris polygons only.
The light rig/HDRI is not included with the file.
All objects properly named.
***Horse_N***
Polygons: 1364
Vertices: 1366
***Horse_Z***
Polygons: 1638
Vertices: 1642
***Horse_Z2***
Polygons: 1500
Vertices: 1504
***Horse_Z5***
Polygons: 1612
Vertices: 1606