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Formats:
- Maya format model and Mental Ray material (.ma)
- Blender format model and Cycles material (.blender)
- 3D Studio (.3ds)
- OBJ (.obj)
Real-world scale.
Clean topology with quad and tris polygons only.
All objects properly named.
*** Horse_U ***
Polygons: 1626
Vertices: 1622
Textures:
1. Color 1024x1024.
*** Horse_V ***
Polygons: 1444
Vertices: 1440
Textures:
1. Color 1024x1024
2. Bump 1024x1024
*** Horse_X ***
Polygons: 1438
Vertices: 1432
Textures:
1. Color 1024x1024
*** Horse_C ***
Polygons: 690
Vertices: 688
No textures.